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Call Center Scheduling
There are "of-the-shelf" tools for the scheduling of single-skill agents.
The scheduling of multi-skill agents is theoretically possible using Monte Carlo simulation (see the section 2.7).
However the simulation time is to large for an on-line scheduling.
Thus, at the moment, the most convenient approximation to
multi-skill scheduling seems to be some reduction of multi-skill
problem to the single-skill one.
One can do that by representing each multi-skill agent as a "weighted" single-skill one, namely:
,
and estimating the unknown weight by minimizing the squared deviation between the results of
approximate single-skill model and the genuine multi-skill one.
Here denotes the results of the
iteration of a Monte Carlo simulation
of the multi-skill system,
is its call rate and is the number of multi-skill agents.
By we denote the results of the
iteration of
a Monte Carlo simulation
of a single-skill system where is the number of single-skill agents replacing the multi-skill ones.
The single-skill simulation described in section 2.13
can be generalized to the multi-skill case, too.
In this case the greater computing time of the multi-skill simulation
will be needed only for estimating the "optimal" weights for
different call rates. It will not be an easy task but not the on-line one.
The optimization methods included in the web-site (see section
). For example, the method was used
to obtain the best values of .
Next: Bibliography
Up: Call Center Model.
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mockus
2008-06-21