
The C# Station Tutorial
by Joe Mayo, 01/15/01
Lesson 9: Polymorphism
This lesson teaches about Polymorphism in C#. Our objectives are as
follows:
 | Learn What Polymorphism Is. |
 | Implement a Virtual Method. |
 | Override a Virtual Method. |
 | Use Polymorphism in a Program. |
Another primary concept of object-oriented programming is Polymorphism.
It allows you to implement derived class methods through a base class pointer
during run-time. This is handy when you need to assign a group of objects
to an array and then invoke each of their methods. They won't necessarily
have to be the same object type. However, if they're related by
inheritance, you can add them to the array as the inherited type. Then if
they all share the same method name, that method of each object can be
invoked. This lesson will show you how to accomplish this.
Listing 9-1. A Base Class With a Virtual Method:
DrawingObject.cs
using System;
public class
DrawingObject
{
public
virtual void
Draw()
{
Console.WriteLine("I'm just a
generic drawing object.");
}
}
Listing 9-1 shows the DrawingObject class. This will be the base class
for other objects to inherit from. It has a single method named
Draw(). The Draw() method has a virtual modifier. The virtual
modifier indicate to derived classes that they can override this method.
The Draw() method of the DrawingObject class performs a single action of
printing the statement, "I'm just a generic drawing object.", to the
console.
Listing 9-2. Derived Classes With Override Methods: Line.cs,
Circle.cs, and Square.cs
using System;
public class
Line : DrawingObject
{
public
override void
Draw()
{
Console.WriteLine("I'm a
Line.");
}
}
public class Circle : DrawingObject
{
public
override void
Draw()
{
Console.WriteLine("I'm a
Circle.");
}
}
public class Square : DrawingObject
{
public
override void
Draw()
{
Console.WriteLine("I'm a
Square.");
}
}
Listing 9-2 shows three classes. These classes inherit the
DrawingObject class. Each class has a Draw() method and each Draw() method
has an override modifier. The override modifier allows a method to
override the virtual method of it's base class at run-time. The override
will happen only if the class is referenced through a base class reference.
Overriding methods must have the same signature, name and parameters, as the
virtual base class method it is overriding.
Listing 9-3. Program Implementing Polymorphism: DrawDemo.cs
using System;
public class
DrawDemo
{
public
static int
Main(string[] args)
{
DrawingObject[] dObj = new
DrawingObject[4];
dObj[0] = new
Line();
dObj[1] = new
Circle();
dObj[2] = new
Square();
dObj[3] = new
DrawingObject();
foreach (DrawingObject
drawObj in dObj)
{
drawObj.Draw();
}
return
0;
}
}
Listing 9-3 shows a program that uses the classes defined in Listing 9-1 and
Listing 9-2. This program implements polymorphism. In the Main()
method of the DrawDemo class, there is an array being created. The type of
object in this array is the DrawingObject class. The array is named dObj
and is being initialized to hold four objects of type DrawingObject.
Next the dObj array is initialized. Because of their inheritance
relationship with the DrawingObject class, the Line, Circle, and Square classes
can be assigned to the dObj array. Without this capability, you would have
to create an array for each type. Inheritance allows derived objects to
act like their base class, which saves work.
After the array is initialized, there is a foreach loop that looks at each
element of the array. Within the foreach loop the Draw() method is invoked
on each element of the dObj array. Because of polymorphism, the run-time
type of each object is invoked. The type of the reference object from the
dObj array is a DrawingObject. However, that doesn't matter because the
derived classes override the virtual Draw() method of the DrawingObject
class. This makes the overriden Draw() methods of the derived classes
execute when the Draw() method is called using the DrawingObject base class
reference from the dObj array. Here's what the output looks like:
Output:
I'm a Line.
I'm a Circle.
I'm a Square.
I'm just a generic drawing object.
The override Draw() method of each derived class executes as shown in the
DrawDemo program. The last line is from the virtual Draw() method of the
DrawingObject class. This is because the actual run-time type of the
fourth array element was a DrawingObject object.
The code in this lesson can be compiled with the following command line:
csc DrawDemo.cs DrawingObject.cs Circle.cs Line.cs
Square.cs
It will create the file DrawDemo.exe, which defaulted to the name of the
first file on the command line.
In summary, you should now have a basic understanding of polymorphism.
You know how to define a virtual method. You can implement a derived class
method that overrides a virtual method. This relationship between virtual
methods and the derived class methods that override them enables
polymorphism. This lesson showed how to use this relationship between
classes to implement polymorphism in a program.
I invite you to return for Lesson 10: Properties.
Your feedback is very important and I appreciate any constructive
contributions you have. Please feel free to contact me for any questions or
comments you may have about this lesson.
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