/*
 * 
 * Copyright 2004 Sun Microsystems, Inc. All Rights Reserved.
 * 
 * The contents of this file are subject to the Sun Community Source
 * License v3.0/Jini Technology Specific Attachment v 1.0 (the
 * "License"). You may not use this file except in compliance with the
 * License. You may obtain a copy of the License at
 * http://wwws.sun.com/software/jini/licensing/SCSL3_JiniTSA1.html.
 * Software distributed under the License is distributed on an "AS IS"
 * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
 * the License for the specific language governing rights and limitations
 * under the License.
 * 
 * The Reference Code is Jini Technology Core Platform code, v2.0. The
 * Developer of the Reference Code is Sun Microsystems, Inc.
 * 
 * Contributor(s): Sun Microsystems, Inc.
 * 
 * The contents of this file comply with the Jini Technology Core
 * Platform Compatibility Kit, v2.0A.
 * 
 * Tester(s): Sun Microsystems, Inc.
 * 
 * Test Platform(s):
 * Java 2 SDK, Standard Edition, Version 1.4.2_03 for Solaris(TM)SPARC/x86
 * Java 2 SDK, Standard Edition, Version 1.4.2_03 for Linux (Intel x86)
 * Java 2 SDK, Standard Edition, Version 1.4.2_03 for Windows (Intel Platform)
 * 
 */
package net.jini.lookup.entry;

import net.jini.entry.AbstractEntry;

/**
 * The location of the physical component of a service.  This is
 * distinct from the Address class in that it can be used alone in a
 * small, local organization.
 * 
 * @author Sun Microsystems, Inc.
 *
 * @see Address
 * @see LocationBean
 */
public class Location extends AbstractEntry {
    private static final long serialVersionUID = -3275276677967431315L;

    /**
     * Construct an empty instance of this class.
     */
    public Location() {
    }

    /**
     * Construct an instance of this class, with all fields
     * initialized appropriately.
     *
     * @param floor     a <code>String</code> representing the floor
     * @param room      a <code>String</code> representing the room
     * @param building  a <code>String</code> representing the building
     */
    public Location(String floor, String room, String building) {
	this.floor = floor;
	this.room = room;
	this.building = building;
    }

    /**
     * A floor designation.  For example, "2".
     *
     * @serial
     */
    public String floor;

    /**
     * A room or cube number.  For example, "B250".
     *
     * @serial
     */
    public String room;

    /**
     * A building name or code.  For example, "SUN04".
     *
     * @serial
     */
    public String building;
}
